According to Kotaku, Disney was getting ready to release 12-inch versions of characters like Buzz Lightyear, Elsa, Hulk, Hulkbuster, Jack Skellington, and Darth Vader. Given their size, the figures were going to be more detailed than their smaller counterparts. They also would have lit up and acted differently in-game. People wouldn’t have had to wait long for these figures either, since they were planned to be released this fall for $45 each.
We also learned that the reason for the cancellation of the series had little to do with the video games and more with the toys associated with the franchise. Given the shortage of toys for Disney Infinity 1.0, Disney decided to manufacture a greater number for Infinity 2.0. The problem was that they were then faced with an overabundance of unsold toys. Sources say that the company created two million figures based on The Hulk, but only ended up selling one million figures. Sources also say that figures for lesser-known characters like Yondu from Guardians of the Galaxy failed to sell.
The report also talks about what the plans were for Disney Infinity 4.0, which would have been released in 2017. The game was set to include characters from the upcoming Rogue One: A Star Wars Story, Guardians of the Galaxy 2, and Cars 3, as well as a story mode that would have combined characters from the Star Wars, Disney, and Marvel universes.
It’s a shame that we’ll never see any of this come to fruition.